Code twice, publish once
(o ur neat new typeface!) Ahoy all! Been a spell since I had the time to come back up for a post. Between art, coordinating the team, and restarting my bilge puzzle I`ve been busy. Quick updates: We`re up to five on the team, all of us pursuing the dream that is remaking a game we`ve all loved. We`re making good progress on the basics; gunning, carpentry, bilge and sword-fighting are all underway. As you can see above we have decided on a typeface we`ll be using for titles etc. I hope to make some art with it for all those lovely reinforced messages like: Okay, that last one isn`t in YPP, but I`ll be damned if is not going to feature in ours! Me myself I`ve restarted my bilge project. Already I`m 1/3 the way through the tutorials and a lot of it I can straight up skip. Its been worth it as decoding my first try would have taken many more months of time and wouldn`t have been as good. I`m also laying the foundations for the UI elements, sounds, mu...