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Showing posts from November, 2021

Swordfight success!

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Hoy all! Cannon Badge      Been a busy time at Potential Games and Project Airbags, we have made excellent progress in not only the puzzles themselves but the backend and multiplayer system. Dabick, who is our master sword developer, has been able to work with Russ to create a functioning swordfight! We made a video showing our progress: https://youtu.be/XoAfcauQ_gs      Those who swordfight alot will notice the board is seven wide. This made things fit a bit better on screens and is just one of the many changes planned. You will also notice one of us is much better at swordfighting than the other. It’s Dabick, he plays much much better, but I did make the background prettier.  Sailing Piece      Now's the time to set some expectations. Those that have followed closely may already know this, but we are not making a YPP clone. We are inspired by and enjoyed YPP in the past, but this will be our own game. Some of our puzzles will be similar, others will be entirely our own designs. W