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Showing posts from April, 2022

Alpha of the Alpha

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‘Hoy all! Huzzah! We survived our first big test! Just a friendly game, no need for stabbing     Wanted to give a big thank you to our team of developers and all of you following us and sending us your words of encouragement, they mean a lot. We have recently completed our first alpha test of Project Airbags! While a little past my very ambitious deadline, it went surprisingly smooth. Players were able to login, enter names, explore the docks, tavern and ships together and play all the puzzles.  Alpha Results      Our two primary goals were to have a larger number than ever on the servers to test things out, and to have the puzzles reporting to the server which then reported to the ship! On those two parts we succeeded without errors. It did however bring up some bugs. We had a weird occurrence where a part of the screen was unclickable. At one point people couldn’t immediately jump from ship to tavern. Turns out someone forgot to up the player limit from the default of 4 whoops! We al

All that glitters

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Ahoy all! Today we talk about everyone's favorite topic:      Hope you all enjoyed our little prank! I know we got at least three people, though one was our own developer. It's been an exciting time as we make the last push for Alpha! Then it's just a nice soft smooth climb up a ragged cliff to Beta. Even more exciting for me as I`ve had to hide from a few tornadoes. Don’t worry about me, I’m well prepared with my Tornado Fort (patent pending):     Firstly let me say, I want this game to be played by as many people as possible. It’s a massive undertaking, a personal dream, and something I want to share. But I also do not want to let the dream of all those who have supported us die easily either, a game needs time to develop to find its footing and take root. That means money spent to keep servers running, updates coming, and caffeine/booze for the devs!      We will make the game free to play; you and anyone else can pillage, work at shops, buy on ma

Big Changes

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     We have big news on our Exciting New Partnership!      We're excited to announce that we will be working with Devolver Digital @devolverdigital! They've very generously agreed to help us get this beast off the ground, albeit with some tweaks in direction...  As all of our team members are doing this in our free time, we're looking forward to leaning on their expertise and guidance as we continue on our development journey.           We have already been in talks with their business and development team. Now we have finalized the deal and will be turning over Project Airbags to their internal team.  They have invested $1.1 million in Potential Games Studios and now has total ownership. I have elected to take their generous offer to end my involvement (once the check clears).      We have also spoke at length about some of the product placement and potential add revenue. They want to focus less on the piracy, feeling it a bit outdated, and switch it up to a poker focused