Alpha of the Alpha
‘Hoy all! Huzzah! We survived our first big test! Just a friendly game, no need for stabbing Wanted to give a big thank you to our team of developers and all of you following us and sending us your words of encouragement, they mean a lot. We have recently completed our first alpha test of Project Airbags! While a little past my very ambitious deadline, it went surprisingly smooth. Players were able to login, enter names, explore the docks, tavern and ships together and play all the puzzles. Alpha Results Our two primary goals were to have a larger number than ever on the servers to test things out, and to have the puzzles reporting to the server which then reported to the ship! On those two parts we succeeded without errors. It did however bring up some bugs. We had a weird occurrence where a part of the screen was unclickable. At one point people couldn’t immediately jump from ship to tavern. Turns out someone forgot to up the player limit from t...